- addScene
void addScene(AScene s)
Adding a scene will initialize them, while checking for assets referencing for auto loading them.
- loadGame
void loadGame(string gameDll, string buildCommand)
Undocumented in source. Be warned that the author may not have intended to support it.
- postUpdate
void postUpdate()
Undocumented in source. Be warned that the author may not have intended to support it.
- quit
void quit()
Undocumented in source. Be warned that the author may not have intended to support it.
- recompileGame
void recompileGame()
Undocumented in source. Be warned that the author may not have intended to support it.
- recompileReloadExternalScene
void recompileReloadExternalScene()
Undocumented in source. Be warned that the author may not have intended to support it.
- render
void render()
Undocumented in source. Be warned that the author may not have intended to support it.
- scriptFatalError
void scriptFatalError(Throwable e, string file, size_t line, string func)
Undocumented in source. Be warned that the author may not have intended to support it.
- startGame
void startGame()
Undocumented in source. Be warned that the author may not have intended to support it.
- update
bool update(float deltaTime)
Undocumented in source. Be warned that the author may not have intended to support it.